Project : Jello Cube Simulation
Semester : Spring 2012
Platform : Visual C++
Course : Computer Animation and Simulation
Instructor : Prof. Jernej Barbič (http://www-bcf.usc.edu/~jbarbic/)
I simulated a Jello Cube using a 3D mass-spring system. The cube was modeled by 8X8X8 discrete mass points, of equal mass. Structural springs were used to provide the basic structural strength, Bend springs were used to prevent folding and Shear springs were used to prevent shearing of the cube.
The cube moves under an external force field and collides and bounces off the walls of the bounding box. Penalty method has been used for generating collision response.